Refactor Day6 part 1 to use a struct (will re-use in part 2)
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1 changed files with 33 additions and 25 deletions
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@ -1,24 +1,30 @@
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#!/usr/bin/env elixir
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#!/usr/bin/env elixir
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defmodule Patrol do
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defstruct obstacles: MapSet.new(),
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visited: MapSet.new(),
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x: 0,
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y: 0,
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max_x: nil,
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max_y: nil,
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dir_x: 0,
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dir_y: -1
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end
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defmodule Day6 do
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defmodule Day6 do
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def part1({max_x, max_y, {x, y}, obstacles}) do
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def part1(%Patrol{} = patrol) when patrol.x == patrol.max_x or patrol.y == patrol.max_y do
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walk(x, y, max_x, max_y, obstacles, MapSet.new(), 0, -1)
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MapSet.size(patrol.visited)
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|> MapSet.size()
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end
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end
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def walk(x, y, max_x, max_y, _obstacles, visited, _x_dir, _) when x == max_x or y == max_y do
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def part1(%Patrol{} = patrol) do
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visited
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next_x = patrol.x + patrol.dir_x
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end
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next_y = patrol.y + patrol.dir_y
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def walk(x, y, max_x, max_y, obstacles, visited, x_dir, y_dir) do
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if MapSet.member?(patrol.obstacles, {next_x, next_y}) do
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next_x = x + x_dir
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{dir_x, dir_y} = turn_right(patrol.dir_x, patrol.dir_y)
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next_y = y + y_dir
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part1(%Patrol{patrol | dir_x: dir_x, dir_y: dir_y})
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if MapSet.member?(obstacles, {next_x, next_y}) do
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{x_dir, y_dir} = turn_right(x_dir, y_dir)
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walk(x, y, max_x, max_y, obstacles, visited, x_dir, y_dir)
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else
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else
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visited = MapSet.put(visited, {x, y})
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visited = MapSet.put(patrol.visited, {patrol.x, patrol.y})
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walk(next_x, next_y, max_x, max_y, obstacles, visited, x_dir, y_dir)
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part1(%Patrol{patrol | x: next_x, y: next_y, visited: visited})
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end
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end
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end
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end
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@ -35,6 +41,7 @@ defmodule Day6 do
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def input do
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def input do
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with [input_filename] <- System.argv(),
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with [input_filename] <- System.argv(),
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{:ok, input} <- File.read(input_filename) do
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{:ok, input} <- File.read(input_filename) do
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{_x, max_x, max_y, {x, y}, obstacles} =
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for <<char::binary-1 <- input>>, reduce: {0, 0, 0, nil, MapSet.new()} do
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for <<char::binary-1 <- input>>, reduce: {0, 0, 0, nil, MapSet.new()} do
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{x, max_x, y, guard, obstacles} ->
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{x, max_x, y, guard, obstacles} ->
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case char do
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case char do
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@ -44,7 +51,8 @@ defmodule Day6 do
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"\n" -> {0, x, y + 1, guard, obstacles}
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"\n" -> {0, x, y + 1, guard, obstacles}
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end
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end
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end
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end
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|> Tuple.delete_at(0)
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%Patrol{x: x, y: y, max_x: max_x, max_y: max_y, obstacles: obstacles}
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else
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else
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_ -> :error
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_ -> :error
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end
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end
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