Update c_void to anyopaque to fix #84

This commit is contained in:
Dave Gauer 2021-12-20 14:43:51 -05:00
parent 10a0cda136
commit d8c8e86591
2 changed files with 7 additions and 6 deletions

View File

@ -41,7 +41,7 @@ Verify the installation and build number of `zig` like so:
```bash
$ zig version
0.9.0-dev.1343+xxxxxxxxx
0.9.0-dev.2025+xxxxxxxxx
```
Clone this repository with Git:
@ -61,7 +61,7 @@ $ zig build
The Zig language is under very active development. In order to be current,
Ziglings tracks **development** builds of the Zig compiler rather than
versioned **release** builds. The last stable release was `0.7.1`, but Ziglings
versioned **release** builds. The last stable release was `0.8.1`, but Ziglings
needs a dev build with pre-release version "0.9.0" and a build number at least
as high as that shown in the example version check above.
@ -77,6 +77,7 @@ about input:
### Version Changes
* 2021-12-20 0.9.0-dev.2025 - `c_void` is now `anyopaque`
* 2021-06-14 0.9.0-dev.137 - std.build.Id `.Custom` is now `.custom`
* 2021-04-21 0.8.0-dev.1983 - std.fmt.format() `any` format string required
* 2021-02-12 0.8.0-dev.1065 - std.fmt.format() `s` (string) format string required

View File

@ -8,7 +8,7 @@ const print = std.debug.print;
// When changing this version, be sure to also update README.md in two places:
// 1) Getting Started
// 2) Version Changes
const needed_version = std.SemanticVersion.parse("0.9.0-dev.1343") catch unreachable;
const needed_version = std.SemanticVersion.parse("0.9.0-dev.2025") catch unreachable;
const Exercise = struct {
/// main_file must have the format key_name.zig.
@ -501,9 +501,9 @@ pub fn build(b: *Builder) void {
const DWORD = std.os.windows.DWORD;
const ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004;
const STD_ERROR_HANDLE = @bitCast(DWORD, @as(i32, -12));
extern "kernel32" fn GetStdHandle(id: DWORD) callconv(WINAPI) ?*c_void;
extern "kernel32" fn GetConsoleMode(console: ?*c_void, out_mode: *DWORD) callconv(WINAPI) u32;
extern "kernel32" fn SetConsoleMode(console: ?*c_void, mode: DWORD) callconv(WINAPI) u32;
extern "kernel32" fn GetStdHandle(id: DWORD) callconv(WINAPI) ?*anyopaque;
extern "kernel32" fn GetConsoleMode(console: ?*anyopaque, out_mode: *DWORD) callconv(WINAPI) u32;
extern "kernel32" fn SetConsoleMode(console: ?*anyopaque, mode: DWORD) callconv(WINAPI) u32;
};
const handle = w32.GetStdHandle(w32.STD_ERROR_HANDLE);
var mode: w32.DWORD = 0;